
I downloaded this demo without basically seeing any propaganda on the title and immediately enjoyed the freshness of how the game feels and controls. After playing the demo I was immediately hooked, picking it up the Friday of its release and completely clearing the career mode within a few days. It’s easy to make comparisons to the Tony Hawk series, but that argument is tired and old. They are very different games with very different styles. So all I will say on that subject is that Tony Hawk is to Burnout what skate. is to Gran Turismo or Forza. If you ever used to skateboard for real you will immediately notice how natural the “flick it” controls feel and they become very intuitive as you begin to let go of the standard X for jump, square for trick mentality.
I have to give it up to EA on this one, they hit the nail on the head. Probably drawing ideas from their Fight Night title, which uses the “total punch control”; most of the game in played using the left and right stick. The left stick steers and rotates your skater when in the air and the right stick controls your feet allowing you to preform ollies, flip tricks, and manuals. To ollie, press down on the right stick and then slide it up, just like you would slam down on the tail of your board then slide your front foot forward to preform an ollie in real life. To manual, slightly press back or forward on the right stick to shift your weight. And to grind or board slide a rail just ollie onto it. To grab the board with you right hand, press the right trigger. Same goes for the left. It just makes sense! The one annoying thing was the camera angle. It is kind of like the Gears of War angle but slightly lower to the ground to make it look like skateboarding videos. This can often make it difficult to judge distances. However, you get used to it pretty fast and adds a tad of extra realism to the game. It does seem a bit lazy on EA’s part not to give you the option to change it. The music is diverse with everything from hip hop, funk, and jazz to metal and indie rock.
The way the game starts is pretty humorous with a long intro of you getting rushed to the hospital after being nailed by a bus. The intro is full of a slew of pro skaters including Danny Way, Jason Dill, Paul Rodriguez, and Chris Cole (certainly showing off the monetary power of EA). You then get to create your custom skater. The customization is limited, the facial differences and body stature all look very similar and everyone online seems to look nearly the same except for clothes and hair. The hair is lacking in styles though, without even one decent long hair style, unless you like jerry curls. It makes you appreciate a character creation system like Oblivion’s. You are then dumped at the community center in San Vanelona, a city that seems to be made just for skateboarding (yes, I know that is exactly what it is) divided into four sections: the suburbs, the res, downtown, and old town.
The object of the career mode is to get coverage in the top skateboarding magazines in order to get sponsored and eventually win the ESPN X-Games. You achieve this by winning competitions, beating local and pro skaters in games of SKATE a.k.a. HORSE, and filming approximately 30 second video clips for skateboarding videos that require you to do certain goals within the time limit.
The online play is probably the weakest part of the game. The horrible lag kills any flow you can get going while skating causing you to trip up or lose your manual at random times. The controls often seem unresponsive in online play, causing you to do an ollie instead of an advanced flip trick when in skate jams. The best part of online is the ability to invite your friends to a game of freeskate and just enjoy the massive city finding new ledges and gaps to clear. The ability to upload your videos to skate.REEL is also a plus.
Overall a great game and a really good one to just pick up and play to waste some time on a rainy day or enjoy a relaxing game after work. Don’t buy this game if you are looking for serious competitive game play or if you want to grind on roof tops and drop 60 feet on flat ground and keep riding, cause this game isn’t for you. It’s a simulator with a fair amount of customization and a fantastic atmosphere. Grab your controller and go terrorize the streets of San Vanelona.




So, I was one of the few people who sat through Grindhouse in theaters and enjoyed every minute of it. I am also a big fan of Quentin Tarintino’s work. Of course there was no question that I would have to grab this DVD when it came out. My only confusion is why they didn’t package the movies together as a box set or at least release them the same day with the option to buy them together or not! But I digress, the film is still fantastic, and if you didn’t see it in theaters (likely) the premise is that Stuntman Mike (Kurt Russel) is a vehicular serial killer looking to get his kicks on a few unsuspecting females. The film is styled like the 1970’s exploitation films shown at the Grindhouse drive-in theaters, using techniques such as heavy film grain, random segmets of black and white (think Kill Bill), and sometimes lacking film reels, leaving parts of the story up to you to figure out what happened between the two scenes.
Allow me to make something very clear, I love METAL! I also love senseless, comedic violence. So Metalocalypse is like a god send in cartoon form. If Dethklok were real I would stalk them, kill them, and make pillow cases out of their flayed flesh so that my thoughts could be closest to them while I sleep.